Nuclear Throne runs at 30FPS (and this cannot be easily changed) so you get 1000/30 33.3ms steps. We have a list of frequently asked questions on our wiki page here. Ping setting is limited to how long a game frame takes to process, because timing is frame-based in GameMaker. If you have NSFW content to post, then the Nuclear Throne Rule 34 subreddit will most likely accept it. We do NOT allow NSFW content on this subreddit. If the mod creator has added them, this will load. FEATURES: - Loads mods to select automatically from your mods directory, including subfolders. Hate-speech and other forms of overt assholery will be not be tolerated. GEL (NTT Mod Loader) GEL is an all-purpose mod loader for Nuclear Throne Together that is meant to make loading large numbers of mods much easier, along with providing more information for mods. Our LP policy can be read in greater detail here. Self-promoted "Let's Play" content will be removed with few exceptions. When it comes to advertising anything on the subreddit, message the moderators first. Please make use of the English language when posting on this subreddit. If you have a problem, feel free to message the moderators! No NSFW/NSFL content, including text content. Welcome to the subreddit for Nuclear Throne, the gun-juggling, limb-growing, mutant-shooting action video game from Vlambeer. Aim Right Analog Stick: Right Analog Stick: Move Choose Mutation / Crown. Sometimes you may want to store some additional information with the weapon - say, have the weapon be far more powerful that it's tier counterparts, but only last for a limited number of shots.įor such occasions you can have the weapon-value presented as a lightweight object - if you set the weapon-value ( wep / bwep on Player, wep on WepPickup, etc.) to a lightweight object with the field wep equal to your mod' ID (see mod_current), the game will call your mod on all occasions, passing the weapon-value to weapon_ scripts as first argument.Join the official Nuclear Throne Discord server! HOWDY, THRONE SEEKERS! Nuclear Throne's default controls for Mouse/Keyboard and Gamepad users. #define step with ( TopCont ) darkness = 1 // force all levels to be dark #define draw_dark_begin draw_clear ( dddddd ) #define draw_dark draw_set_color ( 808080 ) draw_circle ( mouse_x, mouse_y, 30 + random ( 4 ), false ) #define draw_dark_end draw_set_color ( 000000 ) draw_circle ( mouse_x, mouse_y, 20 + random ( 4 ), false ) You can also use this to hide something by drawing white circles. You can use it to re-clear it with a different color to have completely dark areas still visible.ĭraw_dark executes after the game finishes drawing it's gray circles, and is where you draw your own gray circles.ĭraw_dark_end executes after the game finishes drawing it's black circles, and is where you draw your own black circles. The game's lighting system (for dark levels) is an interesting one - it clears a surface with white color, then "punches out" black and gray holes in the surface, then draws it with subtractive blending mode over the game, having it that white areas of surface become black on screen, gray areas darken the image, and black areas leave the image unaffected.ĭraw_dark_begin executes after the surface is cleared. #define draw_gui draw_text_nt ( 10, 50, ) Same as tags, but aligns the image to be in the middle of X symbols. #define draw_gui draw_text_nt ( 10, 50, "Fire with or ) Key images are 3 characters wide at most. (sprKeySmall:) Displays a keyboard button as per player's settings (controls).(sprButBug:) Same as sprButSmall, but, well, larger sprites.#define draw_gui draw_text_nt ( 10, 50, "Move with ) Displays a controller button as per player's settings (controls + gamepad type).#define draw_gui draw_text_nt ( 10, 50, blast" ) Weve actually got a thread on here discussing the auto aim fairly deeply. Shows the given sprite animated at given speed, measured in multiplier relative to 30fps. Oh he CLEARLY does better, its inarguable. Find game mods tagged Nuclear Throne like Nuclear Throne Together, Nuclear Throne Ultra Mod, HARD MODE, NTT Wasteland Vagabonds Pack 1.05b2, GEL (NTT Mod Loader) on itch.io, the indie game hosting marketplace.#define draw_gui draw_text_nt ( 10, 50, s that make breakfast" ) Shows a specific frame of the given sprite.#define draw_gui draw_text_nt ( 10, 50, can roll" ) The sprite will be shown animated at 12fps (game's standard). Can be either name of built-in sprite or a decimal sprite index for custom sprites. To put it shortly, when executed, the program will pause for the given number of frames while the rest of the game continues executing. One of the scripting language's most notable features is the wait-instruction.
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